Though I usually review visual novels, I’ve been playing this on my Nintendo Switch and felt like I had something to say.
Being a Pokémon fan since I was a child, I’ve watched the fanbase come and go in waves of what they want out of Pokémon games. I began with Pokémon Yellow, and continued on to every new main entry, and many of the spinoffs, after that. At the same time, I was beginning to grow annoyed at the seeming fetishization of Generation 1 of the Pokémon series. There’s always the people who are constantly going on about how the first generation of Pokémon is the best, and refuse to give the later games a try. This game in particular seemed aimed at both new fans as well as the so-called “genwunners.” So, I thought I was going to inevitably give Pokémon Let’s Go a pass.
However, my friends got the game, and seeing their charming Twitter posts and screenshots about the game made me want it more day by day. Then, Christmas happened, and there it was under our little tree for me. I began playing the game immediately and was blown away by how absolutely precious this game is. By looking at other reviews on gaming websites, you will probably hear about how this game is incredibly easy and doesn’t require any challenge at all. Personally, that doesn’t bother me, because Pokémon has absolutely been easy for a long time.
What I like about this game is the fact that they brought back one of the most desired features from Soul Silver and Heart Gold: Follower Pokémon. Not only can you take ANY of your Pokémon outside of their Pokéballs, you can also ride several of them. Seeing the former pixels brought to life in 3D, to scale, is a magical experience I am continuously captivated by.
I knew he was going to be big, but I’m still majorly in love with this gigantic dinosaur.
The peak moment of the game, honestly.
Another major thing I love about this game is all the little details. You may notice when a Pokémon’s HP is lowered to the red, they begin to move slower, as they are low on energy. All of the Pokémon have different running styles as well. Krabby moves next to you as he walks sideways, Venasaur hops like a frog, and Pikachu speeds ahead of you. You can encounter Pokémon of different sizes, as you catalogue the range of sizes in your Pokédex. And another detail I noticed recently, as I was catching other Eevee, is that your own Eevee is both larger and colored differently to the regular ones!
I’m currently about halfway through the main story, but so far, this game has been much more than just a simple nostalgia trip. Wandering around the familiar region is truly a joy when you see the critters running around in the grass, in towns, and in the sea. Though it does have flaws, Pokémon Let’s Go Eevee has been a delightful journey in the Pokémon world that actually feels like a living, breathing rendition of it.
Every great once in a while, I stumble across a VN that I want to read solely based on its title. I’ve read my fair share of incest stories, from Kana ~Imouto~ to a variety of random manga that I stumbled upon. I wouldn’t say I’m particularly into it, but rather I find the stories intriguing in a sense. Seeing that this was a short VN, I decided to pick it up.
My first impression of this VN was that it was gonna be Yet Another Incest Story in which the sisters would fall in love, tell everyone they know, and then everyone would accept this taboo without a single doubt. While I do appreciate fantasy in stories, I relish realism even more. I love when a writer can convey a realistic experience that I could see happening in the real world. Sisterly Bliss was able to do just that for me—in the good endings.
I’ll take a moment to first discuss the bad endings, both of which really threw me for a loop. These bad endings are obtained by having the feelings of one of the girls be entirely one-sided. In Ichika’s bad end, she goes full yandere and kills her parents because they would never accept their romantic relationship and forces Futaba into a BDSM petplay relationship, locking her up in their room with a chain. I found this interesting because I didn’t expect anything like this from what I thought to be just a silly yurige. And then in Futaba’s bad end, because she won’t accept that Ichika has rejected their relationship, she presents Ichika with a “special surprise”—a swift knife to the chest.
Murder? In my yurige?
Alas, the good endings are much less interesting than the bad ends, but they still end on a good note. The girls have sex like crazy and the H scenes are pretty decent—my favorite one is where they have sex on an actual paddle boat and end up tipping it too much and getting literally wet.
And, contrary to my earlier concerns, they never end up telling anyone about their taboo relationship. At least, now here, not now, not in the story. I liked this! No matter how much they love each other, incest is still taboo and seen as weird and even disgusting to most people. It’s nice to see an incest story that finally acknowledges this reality (I’m looking at you, OreImo.)
All in all, I’d say this short VN (less than 4 hours) was worth the read. The art is adorable (though the anatomy in the H scenes can be a bit off on occasion) and the relationship between the two is sugary sweet. The twins are very loving and sweet, and it’s fun to experience the story through both of their eyes. I’d definitely recommend it on sale.
In the VN community, you’ll sometimes stumble upon people who refuse to read anything that “doesn’t have a plot”—people who refuse to read anything that could be classified as a charage or moege. They’ll say that they wouldn’t be able to enjoy a VN that focuses entirely on romance.
I was one of these people.
I first started rethinking my earlier prejudice against the moege genre after I played Princess Evangile and its fandisc, however, I still had some qualms with the main routes (i.e. they were boring.) I thought maybe this was just the one moege that really clicked with me. However, Fureraba has been an utter joy from the entirety of the first route I’ve played through, to the route I’m currently progressing on.
I tried it out on a whim, but I was drawn in by the comedy displayed in the prologue. The heroines all stood out to me as people I could see myself meeting, be it Rina, the protagonist’s friend, who he is always jokingly fighting with (which was reminiscent of my own friendships), or Himari, the girl he knew as a kid but drifted apart from over the years. There was also Hiiragi, a fiery redhead (I’m allowed to say this because I am also a redhead) who was trying to make a connection outside of school before the protagonist accidentally face-planted into her underwear—I normally hate this but I love the way they played it off here—and with a little more hijinks she became hostile towards him, and later dropped a line which accurately describes the way I see most moege protagonists.
And then, the prologue ended, and I was able to choose to approach a girl. I realized that I hadn’t even MET one of the four heroines, Misaki. I thought, how am I supposed to know if I like her if I hadn’t even met her yet? Looking back, that might be the entire point of not having met her yet. Since the protagonist is actively looking for a girlfriend, what better way to prove that he’s trying than to have him approach a girl he doesn’t know entirely?
Minor spoilers ahead:
Funnily enough, you have to attempt to approach her three times before you can even see her face. This is all due to the fact that her classmates and even her teachers have made a ton of ridiculous assumptions about her; thinking that she’s the daughter of a councilman, has a fiancé, is a genius, etc., so they all try to keep you from approaching her because they don’t think you’re good enough for her. In the end, she’s the one who approaches you, by pure coincidence of you dropping your wallet and her picking it up. You discover she’s nothing more than a regular girl who just wants to make real connections with other people. She has no friends because everyone puts her on a pedestal.
This is a consistent theme in Misaki’s route. I really appreciated the scene where she gets upset with the protagonist for treating her like she is some pure angel that shouldn’t be touched. She’s a normal girl with normal feelings who wants to be treated with respect, but also as an equal. You don’t see characters like that very often.
I’m currently making my way through the rest of the routes. I’m working my way through the childhood friend route, and so far I am greatly enjoying the way the VN is handling it. There’s a lot of awkward tensions between the protagonist and Himari because while they grew up together, they drifted apart over the years and are just now rekindling their friendship. There’s also a scene where she casually lets it drop that she had a crush on the protagonist when they were kids, and that’s the part that really sparks his romantic interest in her.
I also love the dynamic their mothers have as long-time besties. They’re constantly teasing Himari and the protagonist about getting married one day, and those scenes are absolutely hilarious. Honestly, the dialogue in this VN is what makes it a winner.
I’m very glad I picked this up; it’s really clicked with me and I’m never bored reading it. I’m thrilled to play the rest of the routes, as the girls I’ve saved for last seem really special. If you’re looking for a good, funny moege, I’d definitely recommend you pick this one up.
I am both an aspiring VN dev and a longtime otome/BL game fan. I’ve played dozens of indie EVNs as well and involved myself in the community. So, it pains me to write a negative review about an indie EVN that I’ve looked forward to for a long time.
I’ll just get right into it: Seiyuu Danshi! is a bad game.
Meyaoi Games made around $40,000 back in 2016 on Kickstarter, which was an astonishingly 800% of their initial $5,000 goal. Back then, it looked like it was gonna be something special. So, when it released just the other day, I got it immediately and started playing.
But my expectations were immediately thrashed by the low quality of the writing.
Not only is the English awkward in nearly every line of the game, but the whole time it felt to me like the writers were obsessed with trying (and failing very badly) to make me think this was a translated Japanese visual novel rather than an OELVN.
From the title itself being Seiyuu Danshi! (why not just name it Voice Actor Boys?), to the names of all the characters, to the protagonist nicknaming everyone in some Japanese manner (Toru-chi, Tocchan, etc), to uninspired references to anime, it was made very clear to me that this was a game trying to be something it wasn’t.
Along with this, the game is filled with ultra-generic characters and dates that you’ve seen a million times elsewhere. You go to an amusement park later on with your boy, which was a $39,000 stretch goal. Are you treated to any special CGs or fun interactions on this expensive date? Nope! You just go, choose between a few rides, and read some dull dialogue about them going and having fun.
And maybe *I’m* missing something, because you can change the underwear of the protagonist as well as buy a whole bunch of clothes for him but he never actually wears it outside of the dress-up screen (and in the context of clothes, he doesn’t even put THOSE on). The clothes seem to simply be there for a boost in love points from your chosen boy, but you can just wear the same thing every time and he responds the same way every time.
I vaguely remember there being one comment from Toru about the protagonist’s underwear choice, but I’ve only ever seen it when I put it on him in the first place.
However, I pressed on, because from the screenshots on their itch.io page it seemed like the main focus of the game was on the gameplay rather than the writing. Much of the advertising seems to be aimed at the pornographic aspect of the game. In their list of features, they specifically talk up the “interactive gameplay” during the pornographic content along with collectible costumes and toys to use.
But Seiyuu Danshi! falls flat even there. Not only does it take months (see: several hours) of grinding in-game to even get a boyfriend in the first place, the H content in this game feels like it’s missing something. Sure, you can buy an assortment of costumes and sex toys to use on your boy, but it always seems to culminate in the same end-scene, which is my biggest problem with the H content: chibi porn.
That’s right, after you go through “Foreplay Mode” where you manually pleasure your boy, you get treated to a mildly animated visual of your boy and the protagonist having sex. As chibis. There is also a chibi blowjob scene and a chibi masturbation scene. Maybe someone out there finds this attractive, but I sure as hell don’t.
The game costs more than $30, because the game has “100+ hours of content!” Meyaoi Games needs to realize that longer doesn’t equal better, especially when much of that time is spent doing basically nothing. Seiyuu Danshi! doesn’t have a story to tell, and the pornographic content is lacking. Therefore, I would give this one a hard pass.
Jane: Today I’m trying out a new review format. My friend Bishounen-P—whom you may know as the developer of Strawberry Daiquiri—and I both read Nurse Love Addiction
recently, and we found that it gave us a lot to discuss. So we’ll be
presenting both of our thoughts about it to you in this collaborative
review.
Nurse Love Addiction tells the story of Asuka, a
slacker who ends up going to nursing school in lieu of any other life
goals after finding a note she wrote as a child saying she wanted to be a
nurse when she grew up. Her sister, Nao, enrols in the same program,
and Asuka soon finds herself torn between feelings for Nao, their
teacher, and two mysterious students in their class.
Bishounen-P:
Before we get into the details of it, I’d like to just say that I
absolutely adore the art in this game. It’s definitely the first thing
that drew me into the game, so I’ll be adding a lot of screenshots from
it as well.
If you’re interested in playing NLA, I’d
personally recommend going Kaede -> Sakuya -> Itsuki -> Nao,
but you can also switch the last two and still be OK. It’s up to you.
J: It’s unfortunately difficult to talk much about NLA without spoilers, but we both enjoyed reading it, and you might like it too if you’re a fan of Kogado Studio’s other VNs like Symphonic Rain.
BP:
It’s definitely one of the most unique yuri VNs I’ve ever played, and
had a unique twist on the typical incest route. If you’re looking for
more interesting yuri VNs, I’d personally recommend Fatal Twelve. For a classic but beautiful incest story (that isn’t yuri) I’d recommend Kana ~Imouto~.
Before we get into the spoilers, however, I’ll go ahead and say right off that bat that I absolutely recommend NLA. It’s a fun ride, and also scratches that yuri sweetness itch when you want it to.
Beyond this point, there will be major spoilers for all of Nurse Love Addiction.
Kaede Route
BP: When I first started this VN, I was
immediately drawn to Kaede. I thought she was absolutely gorgeous, and I
was very fascinated by the idea of a teacher route and what might
happen in this route, especially once I realized there was more to this
story than what first originally meets the eye.
J: How did you
feel about how the route handled the issue of teacher/student romance?
I’m always hoping to see more stories explore the complexities of how
the power dynamics inherent in dating an authority figure can raise
questions about the student’s ability to truly consent to the
relationship. I’m not sure if NLA really dealt with that, apart from some mentions of it being a “forbidden relationship” they have to keep secret.
BP:
I agree they could have handled that better. While I did appreciate the
little quips about them hiding it from others, Asuka and Kaede needing
to keep their professional lives separate from their romantic one, and
eventually coming out about it to Kaede’s superior, it didn’t delve much
more into it beyond that. Perhaps it was because the two of them are
adults, and they had already worked on making a concentrated effort
towards keeping it low-key and separated from school.
BP: I agree they could have handled that better. While I did appreciate the little quips about them hiding it from others, Asuka and Kaede needing to keep their professional lives separate from their romantic one, and eventually coming out about it to Kaede’s superior, it didn’t delve much more into it beyond that. Perhaps it was because the two of them are adults, and they had already worked on making a concentrated effort towards keeping it low-key and separated from school.
BP: Along with that, I wanted to mention their relationship itself, removed from the taboo aspect. To me, it felt like the two of them really loved each other. It always made me smile when they would catch each others’ eyes and just smile and think the other’s name. To me, that aspect made it feel more “real.” And then, when Nao and Sakuya confront Asuka and start telling her that she “didn’t really love Kaede,” it completely caught me off guard. Even now, I still think that they were just envious that Asuka picked someone who was completely irrelevant to the other three women.
J: Yeah, I think you’re right about that.
Asuka should learn not to take relationship advice from people who are clearly
also in love with her! I liked that in the good ending, if you communicate more
with Kaede about the letter and admit to the mistake of stealing it, Asuka’s
fears about Kaede still being in love with her ex-girlfriend turn out to be
totally unfounded. It’s such a cute scene when Kaede thanks her for helping her
get back in touch with the ex, and Asuka assumes that means she’s getting
dumped, and then Kaede goes on to explain that it was just nice to have a chat
with her after so long and that she still loves Asuka.
BP: In the bad end, Asuka betrays Kaede’s
trust and ends up in an adulterous relationship with her. Along with what you
said, I think the only reason Kaede went back to her ex in that ending is
because of the lack of honesty and communication on that side. Regardless, it
was a sweet route overall.
Now, let’s move onto the stranger routes.
Sakuya Route
BP: Going straight into this route, it throws everything you knew about this story out the window when Asuka gets stabbed. I was blown away. Who stabbed Asuka? Why? What’s going on with Itsuki and Sakuya? And then you overhear Nao saying that she should have killed someone. How did you feel when the VN took a sudden change of tone?
BP: An accurate representation of my feelings during Sakuya’s route.
J: I actually messed up and got the bad
ending, which involves the stabbing part as well, before getting Kaede’s route
like I had intended to do first. I was so confused.
I did sort of get the idea that things were
going to get weird early on though, just because of the way I had heard people
talk about this VN. It seems like it’s fairly common for VNs to set you up to
think it will be cute slice-of-life romance at first, and then suddenly throw
in a bunch of dark twists and catch you off guard. So when people recommend a
VN to you but they’re kind of vague about why they like it and say things like,
“just play it, trust me,” you can tell it’s going to be one of those.
And while some of those can definitely be well done, I think a lot of the time
what people like about it is just how much it surprised them. Whereas if you go
into it having read a few like that, and you know it’s sort of an established
trope of the medium, it has a lot less impact.
NLA is absolutely fun to read because of what a wild ride it is, but at
times I suspected that the writer’s intention was to continually ramp up the
twists and the violence in order to make people say, “Wow, I can’t believe
I thought this was just a cute yuri VN,” and then recommend it to their
friends for the shock value rather than for the story.
BP: The difference of opinion in this part is
part of why I wanted to do this in the first place! So, I had known that you
thought of it that way, so I was sorta keeping an eye out for tricks the VN
might be playing on me. Throughout all of the common route, I had a feeling
that something was off. I knew there
was more than meets the eye (thanks to Itsuki for the tip: “It’s not what
it seems” right off the bat.) After playing Kaede’s route, and going into
this one, though, I think I sorta get it now.
BP: The difference of opinion in this part is part of why I wanted to do this in the first place! So, I had known that you thought of it that way, so I was sorta keeping an eye out for tricks the VN might be playing on me. Throughout all of the common route, I had a feeling that something was off. I knew there was more than meets the eye (thanks to Itsuki for the tip: “It’s not what it seems” right off the bat.) After playing Kaede’s route, and going into this one, though, I think I sorta get it now.
BP: The way I see it is… The reason nothing
weird happens in Kaede’s route is because she is completely separated from the
“true story” behind Asuka and her past. Kaede’s route is the
“ignorant” route, where Asuka just goes on and becomes a nurse. But
once you move past that, into the relationships with the other girls… Itsuki
tells her “you probably don’t want to know this” and she was right,
because Asuka regretted it. Maybe more here later
The only person I felt like was “making
fun of” Asuka for forgetting was Sakuya’s twin sister, Kyoko. But again,
that was mostly just her being low-key yangire. And I’m not even going to get
started on how much I tend to hate “secret twin” twists!
I guess what I’m trying to say is that to me
it ALWAYS felt like there was something they weren’t telling me, and that I’d
find out later.
J: I guess part of the reason the twists felt kind of forced to me is that there are just so many in Sakuya’s route, a lot of which are kind of cliché, and they come in such quick succession. In what I think must be less than two hours of reading, you find out that you have amnesia and forgot your childhood friends, plus you also have a forgotten marriage promise with one of those childhood friends, who also has a secret twin who died, except now she has a split personality and thinks she’s the dead twin sometimes, except maybe she literally does have the dead twin’s soul inside her also. It’s just twist overload. But that doesn’t mean it’s not fun to read. I also really liked the sheer insanity of both endings—a bad one in which you marry a corpse, and then a “good” one in which your dead girlfriend is reincarnated as your daughter and tries to seduce you. But even that pales in comparison to some of the disturbing content in the other routes, which we’ll discuss next.
Itsuki Route
BP: Okay, let’s just address the elephant in
the room. In Itsuki’s bad end, Asuka literally eats her dead body so she can
see Itsuki’s ghost.
J: Or possibly because she’s just insane and
the ghost isn’t even real, yes. I think that has to be my favourite bad ending,
and it’s the reason I might actually recommend Itsuki’s route as last instead
of Nao’s—because then that’s the final escalation of how dark and bizarre this
VN gets. I like how the way it’s written is kind of subtle, so it takes you a
while to pick up on exactly what’s going on. It’s really effective horror.
BP: I agree. I didn’t realize what was going
on until Nao talked to her sister, and Asuka said she only saw Itsuki while she
was eating. At that point I was like… “This is actually really terrifying,
huh?”
Along with that, I appreciate how much of a mysterious character Itsuki is throughout the entire thing. During the common route, Asuka keeps overhearing Itsuki having these bizarre and cryptic conversations on the phone. Itsuki then confronts her, and says she’s going to take her to this “lab” which will “change her life forever.” I thought at the time, “wow this is escalating really quickly!” But it turned out to be the hub for her doujin group. But that didn’t answer all the questions that came from the previous conversations! I think it was at that point when I realized there was more to NLA than I thought.
BP: Besides that, though, I will say that my
favorite scene in Itsuki’s route (aside from the bad end) is when Asuka
confronts Itsuki and figures out exactly what’s going on in her mind. And I
love the way Itsuki resolves that argument, by kissing Asuka and then telling
her “it wasn’t a real kiss” and just walks out. It was a good way to
get Asuka to shut up without getting violent, and it still left a real sting in
her heart.
J: The whole plotline with Itsuki’s doujin
group is really interesting. I like the part where you eventually get to play
Itsuki’s unfinished video game, and it gives you a lot of insight into her
character and motivations. Since I spend so much time analyzing media, both for
work and as a hobby, it’s exciting for me when characters IN that media ALSO
start analyzing media and it’s important to the plot.
The main thing I wanted to discuss about
Itsuki is how she’s the one who ends up infodumping most of the story’s twists
at you, like when you meet up with her in the karaoke booth and she shows you
the video and just directly tells you all about the past you forgot. I thought that
part might have been a lot stronger if Asuka started gradually having
flashbacks and recovering her memories, rather than having someone just tell
her about it. But it is also kind of an interesting way to deal with an
amnesiac protagonist character—to have her struggle to reconcile who she is now
with who other people tell her she was in a past she still can’t remember. What
do you think?
BP: I had a little bit of an issue with it at first, but I feel better about it after playing Nao’s route. As such, this is a good opportunity to segue into the discussion of Nao’s route!
Nao Route
BP: So, while I will admit I didn’t expect nor
want any weird supernatural/sci-fi stuff to happen, I’m not TOO bothered by it.
Nao erasing Asuka’s memories over the years explains why she has weird dreams
about the past, along with her not really remembering anything that Itsuki
tells her while also feeling like the stuff she says is “right.” I
have a lot of bizarre ideas from time-to-time, and I’ve always wanted to see a
different take on the classic amnesiac protagonist. I guess the trope of slowly
remembering things over time exists for a reason, but I personally appreciated
this unusual approach.
Now, to discuss the sister route. As veteran
VN readers, we’ve seen incest routes time and time again, typically culminating
in “but we’re not REAL siblings because we’re not blood-related!” At
the end of this route, when Nao called that out, I was very pleased by Asuka’s
subversion of the trope by kissing her with her bloody mouth and going
“Well, now we are!”
J: Yeah, I think I would have rather had the
information about Asuka’s past shown to me than to just have it all filled in
as exposition, but you’re right that it’s a unique approach to that trope.
I agree, that part of the route is a good
commentary on the way incest routes are often handled. I think the common
strategy of having them not be biological siblings is pretty silly, since even
though it might make some readers feel like it’s a little less gross, they
still grew up as siblings and that’s still the defining element of their
relationship. So it’s an interesting moment when Asuka also declares that that
doesn’t make a difference in her own way. Also, that comes off the heels of
another one of the most disturbing moments in the story, when Asuka swallows
Nao’s vomit out of her mouth in order to get the effects of the potion Nao has
been drinking. That was disgusting.
BP: Oh, no! I was hoping you weren’t going to mention that part! I was taken out of the moment in that part. Like, I get it, Asuka, you would do anything for Nao. You were trying to save her life. It was certainly a good way to shock both Nao and the reader.
BP: I also found Nao’s bad end pretty disturbing.
I’m not typically bothered by depictions of BDSM although I’m not into it
myself, but the idea of Asuka choking Nao (for hours!) until she passes out
(for more hours!) was REALLY scary to me. Asuka can be a really terrifying
person sometimes.
J: Yeah, that was clearly not a healthy
relationship. This VN doesn’t pull any punches with its bad endings.
Now that we’ve discussed all of the individual
routes, let’s address the unique setting this VN seems to have—one in which it
gradually becomes clear that no men seem to exist in the world at all.
BP: Yes! I noticed it early on when Itsuki was
being vague about the gender of Sakuya’s parents, but I was willing to shrug it
off as a coincidence. From then on, there were more clues. In Sakuya’s good
end, Kyoko and Asuka have the reborn baby of Sakuya, and there is no indication
of the child being born from sperm donation or adoption. Along with the scene
at the beach in Itsuki’s route when Asuka is getting hit on by a bunch of
random girls. Even in a yuri VN with no male characters, it is atypical for
there to never be any mention of men, along with even the creepy characters
hitting on the MC also being female.
J: I had to look this up to be sure, but
there’s actually one part in the VN where the class is studying “pregnancy
through IPS cells,” a kind of stem cell that people are still doing a lot
of research on. So I think the implication with that is that they’ve developed
a way to have children without men contributing DNA. This obviously raises a
bunch of questions about whether there were ever any men in this society. If
there were, where did they go? Did they just die off when women no longer
needed them for reproduction? Or did the women actively eliminate them?
BP: I just love how subtle it is. There’s always a sense that there is something more to the story. You can say the same thing about their society that you can say about the VN itself:
Jane: Thanks for reading our review of Nurse Love Addiction! I hope to have a
chance to write some more collaborative reviews soon. And if you’re interested
in seeing more of Bishounen-P’s work, you can follow her
on twitter.
BP: Thanks again for doing this collaborative
review with me! To the readers, keep an eye out for more BP&J Discuss in
the future!
Speed Dating for Ghosts is an unusual visual novel that I expected to just be a silly and quirky ride, such as Hatoful Boyfriend. However, this one took me on an emotional ride.
What I always appreciate most in VNs is when they really make you care about a character, and this one manages to do so with nearly every ghost you meet within a matter of minutes (as opposed to hours).
I don’t want to say any spoilers, as it’s not a very long VN (less than two hours) and the little stories that are thrown your way are wonderful and beautiful. It’s a game that really makes you think.
I will say however that though it has “Speed Dating” in the title, I only found one character that you actually get romantic with. Everyone else you go on a little adventure with and get to know them, a little about their lives before passing a way, robbing a bank, etc. You know, normal ghost stuff.
I highly recommend you check this out. You can purchase it on Itch.io or on Steam.
This is actually a Russian game, translated to English.
Crystal City is a weird game about a weird dystopian society where all of society revolves around sex. Everyone in the city walks around half-naked, most of the women don’t wear underwear, and people will openly have sex in public. Privacy doesn’t exist, as houses are made out of see-through glass. Your sexiness determines your social standing.
I really enjoyed the first half of this game, even though the translation was a little iffy and there were questionable grammatical choices and typos throughout. I can get past things like that when I’m interested enough.
The protagonist is an ugly nerd who never had sex before being teleported to Crystal City through sex. He switches with a version of himself in this city that has a wife (a version of the woman he previously slept with) but still seems to be deemed unattractive in general.
What I like the most about the game is just how much the protagonist thinks about the world. He’s constantly telling you his thoughts about what’s going on, and explains why he thinks the way he does. His reactions are natural for the most part and interesting to read.
This is a tentative recommendation, however, because about ¾ths of the way in the translation gets somehow worse and the whole ending is pretty obtuse and hard to follow. But if you just want something silly and interesting to read, and aren’t too bothered by the lack of a coherent ending, then check it out on sale.
Us Lovely Corpses is a lovely game about Alejandra de Rosa, a witch, going to a mansion to stop a rose monster from destroying her friend. I don’t want to say too much about this game, so as to avoid spoilers, but it has a beautiful message and a wonderful metaphor.
If you struggle with depression or thoughts of suicide, this game may be hard for you to play. I do, but it resonated very strongly with me and felt deeply personal and emotional.